Design Patterns (EN)

Concept

Proven solution approaches for recurring problems in software development

Architecture

flowchart TD   A[Creation Patterns] --> B[Singleton]   A --> C[Factory Patterns]   A --> D[Builder]      E[Structural Patterns] --> F[Adapter]   E --> G[Decorator]   E --> H[Facade]      I[Behavioral Patterns] --> J[Observer]   I --> K[Strategy]   I --> L[Command]      M[Architecture Level] --> N[Microservices]   M --> O[Monolith]   M --> P[Layered] 

In Context

  • Typically used together with object-oriented programming
  • Related to: SOLID principles, Refactoring, Software Architecture
  • Example use: Implementation of database connections with Singleton pattern, GUI event handling with Observer pattern
Quelle: AI Generated